HexagonNico

Software engineer and game developer

About

My name is Nicholas. I'm a software engineer and a game development generalist from Italy who has been developing games since September 2018 under the name "HexagonNico". I have experience using Unity, Godot, and plain OpenGL. My skill set includes programming, level design, technical art, engine development, and game design. I also sometimes contribute to open source projects.

Reach out at one of the links below if you want to get in touch!

Resources

Contacts